// Content/UI/WBP_HUD.ts import { UserWidget } from '/Content/UE/UserWidget.ts'; import { BP_MainCharacter } from '/Content/Blueprints/BP_MainCharacter.ts'; import { ESlateVisibility } from '/Content/UE/ESlateVisibility.ts'; export class WBP_HUD extends UserWidget { private ChangeVisibility(): ESlateVisibility { const player = new BP_MainCharacter(); return player.bIsAiming ? ESlateVisibility.Visible : ESlateVisibility.Hidden; } }