// Input/IMC_Default.ts import { IA_LeftTrigger } from '#root/Input/Actions/IA_LeftTrigger.ts'; import { IA_Move } from '#root/Input/Actions/IA_Move.ts'; import { IA_NextDebugMode } from '#root/Input/Actions/IA_NextDebugMode.ts'; import { IA_PrevDebugMode } from '#root/Input/Actions/IA_PrevDebugMode.ts'; import { IA_RightTrigger } from '#root/Input/Actions/IA_RightTrigger.ts'; import { IA_ToggleHUD } from '#root/Input/Actions/IA_ToggleHUD.ts'; import { IA_ToggleVisualDebug } from '#root/Input/Actions/IA_ToggleVisualDebug.ts'; import { InputMappingContext } from '#root/UE/InputMappingContext.ts'; import type { Key } from '#root/UE/Key.ts'; export const IMC_Default = new InputMappingContext(); IMC_Default.mapKey(IA_LeftTrigger, 'IA_LeftTrigger' as unknown as Key); IMC_Default.mapKey(IA_RightTrigger, 'IA_RightTrigger' as unknown as Key); IMC_Default.mapKey(IA_NextDebugMode, 'IA_NextDebugMode' as unknown as Key); IMC_Default.mapKey(IA_PrevDebugMode, 'IA_PrevDebugMode' as unknown as Key); IMC_Default.mapKey(IA_ToggleHUD, 'IA_ToggleHUD' as unknown as Key); IMC_Default.mapKey( IA_ToggleVisualDebug, 'IA_ToggleVisualDebug' as unknown as Key ); IMC_Default.mapKey(IA_Move, 'IA_Move' as unknown as Key);