// UE/Vector.ts import type { Float } from '#root/UE/Float.ts'; import { Name } from '#root/UE/Name.ts'; import { StructBase } from '#root/UE/StructBase.ts'; export class Vector extends StructBase { public X: Float = 0; public Y: Float = 0; public Z: Float = 0; constructor(x: Float = 0, y: Float = 0, z: Float = 0) { super(null, Name.NONE); this.X = x; this.Y = y; this.Z = z; } }