import { ETengriCameraBehavior, TengriCameraConfig, } from '/Source/TengriPlatformer/Camera/Core/TengriCameraConfig.ts'; import { Vector } from '/Content/UE/Vector.ts'; import { Rotator } from '/Content/UE/Rotator.ts'; export class DA_CameraAiming extends TengriCameraConfig { override BehaviorType = ETengriCameraBehavior.FreeLook; override FixedRotation = new Rotator(0, -15, -90); override TargetArmLength = 250; override SocketOffset = new Vector(0, 100, 60); override TransitionSpeed = 2; override bEnableLag = false; override DeadZoneExtent = new Vector(200, 0, 150); override DeadZoneOffset = new Vector(0, 0, 50); override bDrawDebugBox = false; }