Go to file
Nikolay Petrov 14d3696805 feat(movement): improve air control and ground snapping behavior
- Add directional air control modifier to prevent instant braking mid-air
  * Reduce control effectiveness by 50% when reversing direction (Dot < 0)
  * Allows side-to-side adjustments while maintaining forward momentum
- Remove input requirement for velocity projection on ground snap
  * Project velocity onto slope even without player input
  * Preserves momentum when landing on slopes
- Add KINDA_SMALL_NUMBER checks to prevent division by zero
- Add GetRenderLocation() Blueprint accessor for VFX positioning
- Clean up comments: translate Russian text to English

This makes air movement feel more realistic (less like flying) while
improving slope handling consistency.
2026-01-06 21:42:31 +05:00
Config rewrite movement to c++ 2025-12-24 19:34:13 +05:00
Content add starter content 2026-01-06 11:08:20 +05:00
Documentation feat(movement): implement jump system and air physics (Phases 13-14) 2025-12-26 01:45:13 +05:00
Source feat(movement): improve air control and ground snapping behavior 2026-01-06 21:42:31 +05:00
.eslintignore [code] ignore md in eslint 2025-10-03 02:56:37 +05:00
.eslintrc.js rewrite movement to c++ 2025-12-24 19:34:13 +05:00
.gitattributes [code] Stage 1 Complete: Surface Classification System 2025-08-18 00:31:09 +05:00
.gitignore [code] Update docs 2025-09-02 22:33:56 +05:00
.prettierignore [code] Add ts instruments & refactor all code 2025-09-02 22:33:33 +05:00
.prettierrc.js [code] Add ts instruments & refactor all code 2025-09-02 22:33:33 +05:00
TengriPlatformer.uproject rewrite movement to c++ 2025-12-24 19:34:13 +05:00
package-lock.json [code] Add ts instruments & refactor all code 2025-09-02 22:33:33 +05:00
package.json rewrite movement to c++ 2025-12-24 19:34:13 +05:00
tsconfig.json rewrite movement to c++ 2025-12-24 19:34:13 +05:00