- Add TengriCameraConfig data asset for camera parameter configuration
* Support FreeLook (3D) and SideScroller (2.5D) behavior modes
* Configurable dead zone system for 2.5D gameplay
* Smooth transition parameters between configs
* Camera lag settings for cinematic feel
- Add TengriCameraComponent for runtime camera management
* Post-physics tick to prevent visual jitter with interpolation
* Dead zone logic: camera only moves when player exits bounds
* Smooth config transitions using interpolation
* Debug visualization for dead zone boundaries
- Use interpolated render position from movement component
- Support dynamic config switching via Blueprint (e.g. camera volumes)
Camera system designed for seamless transitions between 3D exploration
and 2.5D platforming sections with configurable dead zones.